2025 Archive
7231.
AI should only run as fast as we can catch up (higashi.blog)
7232.
Break Up Big Tech: Civil Society Declaration (peoplevsbig.tech)
7233.
Vertical Solar Panels Are Out Standing (hackaday.com)
7234.
Kagi for Kids (help.kagi.com)
7235.
Weaponizing Ads: How Google and Facebook Ads Are Used to Wage Propaganda Wars (medium.com)
7236.
Indie game developers have a new sales pitch: being 'AI free' (theverge.com)
7237.
Stone Age settlement found under the sea in Denmark (apnews.com)
7238.
Bitwarden Authenticator (bitwarden.com)
7239.
Supervisors often prefer rule breakers, up to a point (journals.aom.org)
7240.
Matrix.org Will Migrate to MAS (matrix.org)
7241.
The compiler is your best friend (blog.daniel-beskin.com)
7242.
Test, don't just verify (alperenkeles.com)
7243.
Skynet won and destroyed humanity (dmathieu.com)
7244.
How long does it take to create a new habit? (2015) (thelogicaloptimist.com)
7245.
CAPTCHAs: 'a tracking cookie farm for profit masquerading as a security service' (pcgamer.com)
7246.
28h Days: year 1 update (sidhion.com)
7247.
Inside Rust's std and parking_lot mutexes – who wins? (blog.cuongle.dev)
7248.
Asterisk AI Voice Agent (github.com)
7249.
Startup Equity 101 (quarter--mile.com)
7250.
Less Slow C++ (github.com)
7251.
Japan's largest paper, Yomiuri Shimbun, sues Perplexity for copyright violations (niemanlab.org)
7252.
Using AI for Coding: My Journey with Cline and LLMs (pgaleone.eu)
7253.
Why I'm writing a Scheme implementation in 2025: Async Rust (maplant.com)
7254.
The Socratic Journal Method: A Simple Journaling Method That Works (mindthenerd.com)
7255.
Republishing my Simpsons fan site, twenty years later (bingeclock.com)
7256.
Dancing brainwaves: How sound reshapes your brain networks in real time (sciencedaily.com)
7257.
Show HN: Small Transfers – charge from 0.000001 USD per request for your SaaS (smalltransfers.com)
7258.
Tokio and Prctl = Nasty Bug (kobzol.github.io)
7259.
I put sheet music into smart glasses [video] (youtube.com)
7260.
Helion: A modern fast paced Doom FPS engine in C# (github.com)