Plotting via Claude
(leancrew.com)
February 2026 Archive
11521.
11522.
11524.
11525.
11526.
11527.
The Physical World Doesn't Want Your "Success Dataset"
(substack.com)
11528.
Looking back at Catacomb 3D, the game that led to Wolfenstein 3D
(arstechnica.com)
11530.
Building my self-hosted cloud coding agent
(stanislas.blog)
11531.
Show HN: Valinor, a MUD for AI agents
(clawhub.ai)
11532.
Haven 1 – the first commercial space station
(vastspace.com)
11533.
Doomscroll Human Art Created Before AI Slop
(apps.apple.com)
11534.
Oddly Simple GUI Programs
(simonsafar.com)
11535.
The New Playbook for Leaders [pdf]
(ibli.com)
11536.
Wellness Hotels Discovery Application
(aurio.place)
11537.
Building a Sync Engine from Scratch
(hakanshehu.com)
11538.
11539.
Backing up all the little things with a Pi5
(alexlance.blog)
11541.
Usage Tracking for Claude Code and Codex
(github.com)
11542.
Leaderboard of Models to Use with OpenClaw
(pricepertoken.com)
11543.
11544.
C++ Minesweeper v0.2.0
(81net.duckdns.org)
11545.
11546.
The Jule Programming Language
(jule.dev)
11547.
I hacked Datastar to support Web Components
(ajmoon.com)
11548.
Show HN: Pawno, multiplayer chess in your terminal
(playpawno.com)
11549.
Marker – visualize Claude's symbol understanding
(github.com)
11550.
The AI Amplification Paradox – and how not to become a shell
(telemetryagent.dev)