November 2014 Archive
5221.
The 10% rule (medium.com)
5222.
Investigators Focus on Tail Booms in Crash of Space Plane (nytimes.com)
5223.
Barcodes, bank cards and digital TV: the secret numbers that run our lives (theguardian.com)
5224.
Virgin spaceship’s descent system deployed early (washingtonpost.com)
5225.
Where to store your encrypted data (lwn.net)
5226.
Show HN: WebGL Workshop (github.com)
5227.
Atlas – MySQL protocol-based database middleware (github.com)
5228.
Facebook and Tor (bbc.com)
5229.
Why Backer Count on Kickstarter Is More Important Than Total Pledges (blog.lanternsgame.com)
5230.
Growth vs. evolution as a freelancer (freelancelift.com)
5231.
On Taylor Swift’s Decision to Remove Her Music from Spotify (news.spotify.com)
5232.
10 things you didn't know about Java (blog.jooq.org)
5233.
Chain Replication: High-throughput strong-consistent replication (2011) (muratbuffalo.blogspot.com)
5234.
The future of weather is in your back pocket (yongestreetmedia.ca)
5235.
The Mythical Modulo Mask (psy-lob-saw.blogspot.com)
5236.
IKEA Sit/Stand Desk Review: I Can't Believe How Much I Like This (gizmodo.com)
5237.
Tom Magliozzi – Car Talk Host Dies at 77 (npr.org)
5238.
Imgflo: on-demand image processing used on the Grid (jonnor.com)
5239.
Ubuntu MAAS: Metal as a Service (maas.ubuntu.com)
5240.
Life as a serial killer’s daughter (bbc.co.uk)
5241.
GitHub's Swift Style Guide and Coding Conventions (github.com)
5242.
Vegeta HTTP load testing tool gains Windows and FreeBSD support (github.com)
5243.
Is a Provable Audit Log Possible? With Event Sourcing It Is – See How (danielwhittaker.me)
5244.
Whale fall (en.wikipedia.org)
5245.
The Book of PF, 3rd Edition Is Here (bsdly.blogspot.com)
5246.
Citizen cartographers can help fill in the blanks in West Africa (seattletimes.com)
5247.
China Successfully Completes Mission to the Moon and Back (iflscience.com)
5248.
[LIVE] Twitch Plays Pokemon: An Adventure in Twitch Chat Engineering (twitch.tv)
5249.
Regular Expression DoS and Node.js (blog.liftsecurity.io)
5250.
Game Programming Patterns book now in print (gameprogrammingpatterns.com)