December 2008 Archive
331.
There are no acorns this year in some parts of the US (washingtonpost.com)
332.
Perl 5 now uses Git for version control (use.perl.org)
333.
No Furnaces but Heat Aplenty In Innovative ‘Passive Houses’ (nytimes.com)
334.
Private (daringfireball.net)
335.
Ask HN: Has your handwriting suffered from years on the keyboard?
336.
Comfort with meaninglessness the key to good programmers (boingboing.net)
337.
Startups that are actually making money...not on advertising...
338.
10 steps to take before you get laid off (getrichslowly.org)
339.
Everything I Know About Business I Learned From Poker (blogs.zappos.com)
340.
Iphone's Golden Touch (Time to quit your day job?) (washingtonpost.com)
341.
Iceland after the fall (slate.com)
342.
Google App Engine Pricing Model (googleappengine.blogspot.com)
343.
SC, an s-expression based front end to C (yuasa.kuis.kyoto-u.ac.jp)
344.
Toyota Expects Its First Loss in 70 Years (nytimes.com)
345.
Eurisko, The Computer With A Mind Of Its Own (aliciapatterson.org)
346.
Google’s Operating System Arrives - But Not From Google (sitepoint.com)
347.
Faster sites mean users do more stuff (drunkenfist.com)
348.
The makings of a media mogul: Michael Arrington of TechCrunch (liako.biz)
349.
The Saudi Arabia of Lithium (forbes.com)
350.
Freemium business model case study: AdultFriendFinder ARPU, churn, and conversion rates (andrewchenblog.com)
351.
The Simpsons mocks (m)Apple (engadget.com)
352.
Happy Holidays HN: our new web app for easy sharing with your family (ramamia.com)
353.
In 1999, Kasparov played chess against 50000 people. (en.wikipedia.org)
354.
Songbird 1.0 released (blog.songbirdnest.com)
355.
Google Gears Down for Tougher Times (online.wsj.com)
356.
India’s Reverse Diaspora (yaleglobal.yale.edu)
357.
Digg's Miserable Business Model, Losing Millions of Dollars (alleyinsider.com)
358.
There are now more slaves in the world than at any point in history (foreignpolicy.com)
359.
Scribd raises $9M in Series B, hires Bebo COO, and new marketing VP (techcrunch.com)
360.
Auditorium: Gaming via the process of discovery and play (playauditorium.com)