January 2012 Archive
16411.
Social Recognition Vs Brand Recognition
(lindventures.com)
16413.
5 Tips for Programmer Productivity
(altdevblogaday.com)
16414.
The Disloyalty of Generation Next
(blog.digitalfoc.us)
16415.
Motivation Hacks
(getmotivationnow.blogspot.com)
16416.
Darwinian_Coding: ( Talking to your AI’s: Universal Language )
(altdevblogaday.com)
16417.
How Twilio & the Web Will Disrupt the Mobile Operators
(readwriteweb.com)
16418.
Weaving Education Data Into Your Local Places Applications
(citygridmedia.com)
16419.
Usability Evaluation for Video Games (Part 1)
(altdevblogaday.com)
16420.
Facebook and Apple realize a dying Kodak's original vision.
(theatlantic.com)
16421.
Is this art?
(ryantinker.tumblr.com)
16422.
A January account of Xbox Live hacking and fraud
(eurogamer.net)
16423.
Upromise Toolbar tracks user activity, form submissions
(benedelman.org)
16424.
QUBE Review
(eurogamer.net)
16425.
"Germans increase office efficiency with 'cloud ceiling'" (photos)
(theregister.co.uk)
16426.
16427.
What the Copycat Saw: Creative Theft in Mobile and Social Games
(gamasutra.com)
16428.
Review/comment design concepts online & post yours too
(maketica.net)
16429.
The Minimum Viable Partnership model
(scottsanchez.org)
16430.
Custom check-ins for Facebook Places
(servletsuite.blogspot.com)
16431.
Survey Shows More Play On Mobile, Less On Consoles
(industrygamers.com)
16432.
New hires in social gaming: King.com, Wooga, Zynga
(insidesocialgames.com)
16433.
New search engine
(thyfoon.com)
16434.
Valve posts a record year for Steam
(icrontic.com)
16435.
Jet-Propelled Tidbits and the White Stallion
(macobserver.com)
16436.
What happens in Quirks Mode in web browsers?
(cs.tut.fi)
16437.
Looking Back on 18 months of Testing and TDD at a Startup
(codelord.net)
16439.
Show HN: StrikeDisplay turns 1.0. Fast, flash-like UI and fx in Canvas.
(strikedisplay.blogspot.com)
16440.
Reload anything with Ak47
(github.com)